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Default layout is split into 4 with 4 different areas.
Every editor have a header at the top of the editor
3D Viewport Here is where we affect the 3D environment.
Timeline plays animation and has transport controls like a video editor
Outliner displays the objects in the scene. They are organized in Collections.
Default Blender scene comes with objects already in the scene.
Properties Editor is where you edit the properties of the scene and objects.
Again, you can choose pre-set layouts, or workspaces as Blender calls them, with the tab on top.
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