Learn Blender 3 - Modifiers
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- Modifies the object non-destructively.
- This means the original object state is still accessible
- To add a modifier
- Select an object
- Go to the wrench icon, which is the Modifier tab.
- Add a modifier
- To remove a modifier, click the
X
in the top right corner
- You can bake the effects of the modifier into the object, making it a destructive operation.
- Drop down menu, choose apply
- You can duplicate modifiers
- Drop down menu, choose duplicate
- Hotkey: Shift + d
- You can stack modifiers
- It is stacked from top to bottom
- Top-most modifiers affect first
- Buttons at the top will be found on all modifiers
- The monitor icon enable/disable seeing the modifier's effect in the 3D viewport
- The camera icon enable/disable seeing the modifier's effect in the render
- You can use the twirl down button to collapse and expand the modifier's options.
- You can change the order of the modifiers by dragging the top right corner up and down